Large City: Năz Mìz Sædgi

Năz Mìz Sædgi

Năz Mìz Sædgi
Example KLEO architecture.
StateAlveria
ProvenceOt-61esìb District
Sub ProvenceLi-37ewissæ Zone
RegionGæ̈pái-nat Fields
Founded1143
Community LeaderLord Shêlë
Area150 km2 (60 mi2)
Average Yearly Temp28°C (82°F)
Average Elevation4888 m (16036 ft)
Average Yearly Precipitation252 cm/y (99 in/y)
Population35314
Population Density235 people per km2 (588 people per mi2)
Town AuraInvocation
Naming
Native nameNăz Mìz Sædgi
Pronunciation/mɨz/ /ˈsædgi/
Direct Translation[scarce] [fluke]
Translation[Not Yet Translated]

Năz Mìz Sædgi (/mɨz/ /ˈsædgi/ [scarce] [fluke]) is a temperate Large City located in Li-37ewissæ Zone, Ot-61esìb District, within the Alveria.

The name Năz Mìz Sædgi is derived from the Sylvin language, as Năz Mìz Sædgi was founded by Pw-49t 'SID', who was culturaly KLEO.

Climate

Năz Mìz Sædgi has a yearly average temperature of 28°C (82°F), with its average temperature during the summer being a hot 32°C (89°F) and its average temperature during the winter being a pleasant 25°C (77°F). Năz Mìz Sædgi receives an average of 252 cm/y (99 in/y) of precipitation, most of which comes in the form of rain during the spring. Năz Mìz Sædgi covers an area of nearly 150 km2 (60 mi2), and an average elevation of 4888 m (16036 ft) above sea level.

Overview

Năz Mìz Sædgi was founded durring the early 12th century in summer of the year 1143, by Pw-49t 'SID'. The establishment of Năz Mìz Sædgi suffered from many setbacks, delays, and obsticles, most notably a group of Năz Mìz Sædgi which required millitary assistance exterminate before the community could finish being built.

Năz Mìz Sædgi was built using the conventions of KLEO durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Năz Mìz Sædgi is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Năz Mìz Sædgi is buildings are located arround a single broad cobblestone mainstreet which forms a clockwise spiral to give the city a over all circular shape. The city is the proud owner of a proper castle-style stone wall complete with all of the trimmings. It has towers, a moat, gatehouses, drawbridges, and even merticulationsshortsizeleadershipname.. The perhapse unnessisarily well built defences has suffered a visible ammount of structural damage, leaving them effectivly useless. One can't help but wonder why the has not yet effected repairs.

A look around Năz Mìz Sædgi has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scuttling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring just long enough for it to be uncomfortable. People seem to be allowed to do as they please with little harmoney to anything. It feels less like a city, and more like a spot people just happened to place their homes. Regardless, you do not feel it would be wise to remain in Năz Mìz Sædgi long.

Civic Infrastructure

Năz Mìz Sædgi possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Năz Mìz Sædgi has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Năz Mìz Sædgi has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Năz Mìz Sædgi. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Năz Mìz Sædgi's parks.

Năz Mìz Sædgi has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Năz Mìz Sædgi.

Năz Mìz Sædgi has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Năz Mìz Sædgi has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Năz Mìz Sædgi has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Năz Mìz Sædgi has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Năz Mìz Sædgi has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Năz Mìz Sædgi has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Năz Mìz Sædgi has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Năz Mìz Sædgi's public wards, blessings, and other arcane systems.

Năz Mìz Sædgi has an Arcane Academy which provides higher education in the arcane sciences.

Năz Mìz Sædgi possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Năz Mìz Sædgi's grid is powered by mana accumulators.

Năz Mìz Sædgi possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Năz Mìz Sædgi has a first rate hospital which caters to anyone in need of long term medical care.

Năz Mìz Sædgi has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Năz Mìz Sædgi has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Năz Mìz Sædgi's natural decorations nor waterways.

Năz Mìz Sædgi has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Năz Mìz Sædgi has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Năz Mìz Sædgi has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Năz Mìz Sædgi is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Năz Mìz Sædgi's bank was built using a different architectural style from the rest of the town. The style used is best known for its functional shapes, abstract shapes used sparingly for decor, simple color schemes, holistic design, and basic industrial materials. Its simple designs were created to be beautiful, functional, and mass-producible. The style used little to no embellishment or ornamentation, instead drawing attention to the streamlined design, such as flat roofs to create a simple, geometric look. The simplicity masks the style's nearly sinister functionality, as every last feature is designed to guide the people living in the building in how to make the most efficient use of the structure.

The Gorgoni near Năz Mìz Sædgi are known to be almost tame, such that they can be put to domestic use.

Năz Mìz Sædgi's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves creating small tokens to channel Elven High Magic energies of tier 2 via chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 66
  • Farmers: 98
  • Farm Laborer: 176
  • Hunters: 113
  • Milk Maids: 84
  • Ranchers: 47
  • Ranch Hands: 99
  • Shepherds: 90
    • Farmland: 142315 m2
    • Cattle and Similar Creatures: 8828
    • Poultry: 105942
    • Swine: 7062
    • Sheep: 353
    • Goats: 70
    • Horses, Mounts, and Beasts of Burden: 3531

Craftsmen

  • Arms and Toolmakers: 76
  • Blacksmiths: 78
  • Bookbinders: 44
  • Buckle-makers: 46
  • Cabinetmakers: 90
  • Candlemakers: 126
  • Carpenters: 105
  • Clothmakers: 100
  • Coach and Harness Makers: 36
  • Coopers: 86
  • Copper, Brass, Tin, Zinc, and Lead Workers: 51
  • Copyists: 35
  • Cutlers: 30
  • Fabricworkers: 80
  • Farrier: 172
  • Furriers: 22
  • Glassworkers: 130
  • Gunsmiths: 79
  • Harness-Makers: 33
  • Hatters: 66
  • Hosiery Workers: 25
  • Jewelers: 40
  • Leatherwrights: 84
  • Locksmiths: 34
  • Matchstick makers: 55
  • Musical Instrument Makers: 50
  • Painters, Structures and Fixtures: 44
  • Paper Workers: 52
  • Plasterers: 45
  • Pursemakers: 64
  • Roofers: 37
  • Ropemakers: 35
  • Rugmakers: 33
  • Saddlers: 61
  • Scabbardmakers: 77
  • Scalemakers: 37
  • Scientific, Surgical, and Optical Instrument Makers: 22
  • Sculptors, Structures and Fixtures: 34
  • Shoemakers: 32
  • Soap and Tallow Workers: 108
  • Tailors: 201
  • Tanners: 43
  • Upholsterers: 52
  • Watchmakers: 49
  • Weavers: 110
  • Whitesmiths: 28

Merchants

  • Adventuring Goods Retellers: 25
  • Arcana Sellers: 25
  • Beer-Sellers: 47
  • Booksellers: 60
  • Butchers: 98
  • Chandlers: 88
  • Chicken Butchers: 87
  • Entrepreneurs: 35
  • Fine Clothiers: 88
  • Fishmongers: 90
  • Florists: 21
  • Potion Sellers: 56
  • Resellers: 160
  • Spice Merchants: 49
  • Wine-sellers: 73
  • Wheelwright: 54
  • Woodsellers: 34

Service workers

  • Bakers: 185
  • Barbers: 156
  • Coachmen: 49
  • Cooks: 130
  • Doctors: 72
  • Gamekeepers: 53
  • Grooms: 31
  • Hairdressers: 126
  • Healers: 94
  • Housekeepers: 107
  • Housemaids: 235
  • House Stewards: 103
  • Inns: 33
  • Laundry maids: 63
  • Maidservants: 117
  • Nursery Maids: 66
  • Pastrycooks: 121
  • Restaurateur: 135
  • Tavern Keepers: 141

Specialized Laborer

  • Ashworkers: 52
  • Bleachers: 33
  • Chemical Workers: 20
  • Coal Heavers: 66
  • In-Town Couriers: 80
  • Long Haul Couriers: 82
  • Dockyard Workers: 64
  • Gas Workers: 17
  • Hay Merchants: 28
  • Leech Collectors: 102
  • Millers: 86
  • Miners: 88
  • Oilmen and Polishers: 57
  • Postmen: 86
  • Pure Finder: 48
  • Skinners: 110
  • Sugar Refiners: 20
  • Tosher: 54
  • Warehousemen: 107
  • Watercarriers: 81
  • Watermen, Bargemen, etc.: 100

Skilled Laborers

  • Accountants: 45
  • Alchemist: 50
  • Clerk: 73
  • Dentists: 36
  • Educators: 94
  • Engineers: 52
  • Gardeners: 34
  • Mages: 27
  • Plumbers: 37
  • Pharmacist: 41
  • Professors: 15
  • Scientists: 26
  • Wizards: 15

Civil Servants

  • Adventurers: 33
  • Bankers: 49
  • Civil Clerks: 78
  • Civic Iudex: 38
  • Consultants: 23
  • Exorcist: 78
  • Fixers: 41
  • Kami Clerk: 64
  • Landlords: 67
  • Lawyers: 41
  • Legend Keepers: 57
  • Militia Officers: 252
  • Monks, Monastic: 95
  • Monks, Civic: 110
  • Historian, Oral: 78
  • Historian, Textual: 41
  • Policemen, Sheriffs, etc.: 78
  • Priests: 147
  • Rangers: 45
  • Rat Catchers: 55
  • Scholars: 56
  • Spiritualist: 65
  • Slayers: 19
  • Storytellers: 123
  • Military Officers: 121

Cottage Industries

  • Brewers: 107
  • Comfort Services: 147
  • Enchanters: 39
  • Herbalists: 40
  • Jaminators: 113
  • Needleworkers: 110
  • Potters: 56
  • Preserve Makers: 107
  • Quilters: 50
  • Seamsters: 220
  • Spinners: 98
  • Tinker: 37
  • Weaver: 92

Artists

  • Actors: 36
  • Architects: 13
  • Bards: 56
  • Costumers: 21
  • Dancers: 41
  • Drafters: 23
  • Engravers: 28
  • Fine Furniture Carpenters: 17
  • Glaziers: 38
  • Inlayers: 33
  • Musicians: 98
  • Painters, Art: 17
  • Playwrights: 37
  • Sculptors, Art: 30
  • Wood Carvers: 130
  • Writers: 117

Produce Industries

  • Butter Churners: 117
  • Canners: 95
  • Cheesmakers: 107
  • Ice Merchants: 15
  • Millers: 67
  • Picklers: 59
  • Smokers: 44
  • Stockmakers: 37
  • Tobacconists: 55
  • Tallowmakers: 82

13160 of Năz Mìz Sædgi's population work within a Foundational Occupation.

20742 of Năz Mìz Sædgi's population do not work in a formal occupation, but do contribute to the local economy. 1412 (4%) are noncontributers.

Points of Interest

The roads leading into Năz Mìz Sædgi possess a great number of switchbacks. While designed for defense, they mostly wind up pissing everyone trying to take goods to town right the hell off.

POI

History

In time immemorial, reportedly some time during the late 2nd century Năz Mìz Sædgi was struck by unseasonably warm weather, causing a sweltering heat to smouther the land for 15 days. Năz Mìz Sædgi lost 159 people and 118 livestock in the disaster.. The deadly heat is remembered by most as the Dread's Flame.

History